In the last decade, technology has changed the way we live. There are now billions of people around the world that have a device that fits in their pocket that has access to limitless information, can be used as a credit card, and can summon a driver at a touch of a button.Unfortunately, this rapid transformation has not reached the classroom in the same way. While students are slowly incorporating tablet and laptops within their studies and workflow, education has not adapted to the potential that modern technology has unlocked.
The Classrooms of Today are Stuck in the Past
All too often, classrooms are stuck in the past by reciting information and the maintaining objective that memorization and regurgitation of information, will prepare students for a prosperous future.
Just as technology experiences evolution and innovation on a daily basis, the job market and industries are ramping up for disruption. Breakthroughs in Mobile Technology and Artificial Intelligence are paving the way for the elimination of respectable jobs and careers that were once sought after by University and Post Secondary graduates.
According to Mckinsey and Company, up to 800 Million Jobs could be lost due to Artificial Intelligence and Automation. These loses include both blue and white collar jobs.
Before we panic, the key to understand is that while many jobs will disappear or become redundant, there will be an opportunity to take leadership by creating completely original invention. At Unisus International School, our goal is to prepare the next generation to lead the future of innovation and solve problems on a global scale.
How UNISUS is using Technology to Transform Education
Here are some examples of technologies that our school will be using as an educational tool in our new Innovation Lab.
What Is It?
3D Printing Machines are capable of taking 3D Blueprints from a design created on a computer and turns it into a useable 3D object in real life.
3D Printing has empowered engineers, architects, and inventors, by enabling them to print out parts, designs, and prototypes at a high speed, and quality. This allows creators to test out ideas and drive closer to a successful design without the need for a crafts person or sculptor spending long hours to produce a single prototype.
Use in the Classroom
A 3D Printing Machine will provide our students with an opportunity to instantly turn their digital creations or ideas into real objects that they can test out, improve upon, and learn from.
Virtual Reality and Augmented Reality
What Is It?
Virtual Reality is experienced by using an apparatus that looks like a pair of skiing goggles. These goggles contain two displays that immerse the viewer within the content. In addition to this immersion, the content on the displays are in sync with the movement of the viewer. For example, if you move your head right, the video will adjust to provide a view of the virtual environment on the right. This coordination delivers an experience that feels like being transported to a new environment.
Today, VR is currently being used in the military and health care fields to help simulate intense situations where building hands-on experience will provide a distinct advantage when they encounter similar circumstances in real life.
Use in the Classroom
VR and AR will be used in the innovation lab to transport students to worlds that wouldn't be possible in real life. For example, a VR experience can take our students to the time of the dinosaurs, where students can look around and fully explore the nature, environment, and animals of the time period from billions of years ago.